An Unreal Engine spatial ambience plugin for creating complex parameter-driven soundscapes.
A 1930s-inspired open-world MMO where players venture into the untamed jungle as adventurers searching for gold.
A dynamic procedural wind audio system for first-person games in Unreal Engine.
A controllable true first-person character with physics interactions for demo purposes.
A first-person survival horror game where you navigate a treacherous alien landscape of towering pillars and grotesque organic matter.
An analysis, recreation and implementation of the sound of a heavy tracked vehicle.