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About Me

Hi there! I'm an audio programmer devoted to producing captivating soundscapes that elevate player immersion and engagement. My skills and experience help me tackle technical challenges from different viewpoints, whether as an end-user, designer, or programmer.

My PORTFOLIO
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Ambiverse

An Unreal Engine spatial ambience plugin for creating complex parameter-driven soundscapes.

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Plugin
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2023
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Gold Fever

A 1930s-inspired open-world MMO where players venture into the untamed jungle as adventurers searching for gold.

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Game
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2023
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Procedural Wind

A dynamic procedural wind audio system for first-person games in Unreal Engine.

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System
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2023
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Showcase First-Person Character

A controllable true first-person character with physics interactions for demo purposes.

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Module
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2023
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Volition

A first-person survival horror game where you navigate a treacherous alien landscape of towering pillars and grotesque organic matter.

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Game
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2022
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Heavy Vehicle Sound Study

An analysis, recreation and implementation of the sound of a heavy tracked vehicle.

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Sound Study
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2022